So many factors go into delivering a hit game that compliance seems like the least of worries. One might be forgiven for thinking, “What’s the point in being compliant if the game isn’t successful?”. And the answer is clear: if the game becomes a hit, it’s too late to become compliant. The next thought might be, “So what? We’ll just pay some fines, no big deal, right?”. The reality can be far from what’s imagined. And if the game is not a hit title but violates privacy or other laws, the monetary risk could easily add losses to a