New Paper: Personalized Game Design for Improved User Retention and Monetization in Freemium Mobile Games

October 18, 2024
Research on personalized game design and freemium game monetization

Dynamic difficulty adaptation (DDA) is an important strategy in game-making. But what are its effects from a marketing point of view? How does it impact customer retention and monetization, both immediately and over time? Where does it fit into a company’s strategy across the game marketing mix? Find answers to these questions in a new working paper by GDP’s Julian Runge and his co-authors Eva Ascarza from Harvard Business School and Oded Netzer from Columbia University.

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